Unidades: diferenças entre revisões
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{| | {| | ||
! | !Número | ||
! | !Nome | ||
!Icon | !Icon | ||
! | !Descrição | ||
|- | |- | ||
|align=center|1 | |align=center|1 | ||
|align=center| | |align=center|Tipo de Unidade | ||
|align=center| - | |align=center| - | ||
| | |Cada unidade tem um Tipo, que está associado a determinada Classe. | ||
|- | |- | ||
|align=center|2 | |align=center|2 | ||
|align=center| | |align=center|Classe da Unidade | ||
|align=center| - | |align=center| - | ||
| | |Cada Classe descreve o principal grupo tático a que pertence um certo Tipo de Unidade. | ||
|- | |- | ||
|align=center|3 | |align=center|3 | ||
|align=center| | |align=center|Dano | ||
|[[File:damage.png|25px| | |[[File:damage.png|25px|Dano]] | ||
|The damage value of an attack is determined, randomly, out of the units' damage range. | |The damage value of an attack is determined, randomly, out of the units' damage range. | ||
|- | |- | ||
|align=center|4 | |align=center|4 | ||
|align=center| | |align=center|Pontos de Vida | ||
|[[File:hitpoints.png|25px| | |[[File:hitpoints.png|25px|Pontos de Vida]] | ||
| | |Pontos de Vida por unidade | ||
|- | |- | ||
|align=center|5 | |align=center|5 | ||
|align=center| | |align=center|Peso | ||
|[[File:unit_size.png|25px| | |[[File:unit_size.png|25px|Peso]] | ||
|Units have different weights. The bigger the weight, the less units are needed to fill a Squad. The bigger the weight, the more difficult it is to kill a unit out of its Squad, during battle. | |Units have different weights. The bigger the weight, the less units are needed to fill a Squad. The bigger the weight, the more difficult it is to kill a unit out of its Squad, during battle. | ||
|- | |- | ||
|align=center|6 | |align=center|6 | ||
|align=center| | |align=center|Alcance do Movimento | ||
|[[File:move_range.png|25px| | |[[File:move_range.png|25px|Alcance do Movimento]] | ||
|This is the amount of fields a unit can move in 1 turn. | |This is the amount of fields a unit can move in 1 turn. | ||
|- | |- | ||
|align=center|7 | |align=center|7 | ||
|align=center| | |align=center|Alcance do Ataque | ||
|[[File:attack_range.png|25px| | |[[File:attack_range.png|25px|Alcance do Ataque]] | ||
|This is the maximum distance units' attack can reach. | |This is the maximum distance units' attack can reach. | ||
|- | |- | ||
|align=center|8 | |align=center|8 | ||
|align=center| | |align=center|Contra-Ataque | ||
|[[File:strike_back.png|25px| | |[[File:strike_back.png|25px|Contra-Ataque]] | ||
|This ability allows a unit to automatically counterattack after being attacked in close combat, but it works only once per round. If a unit has this ability you will see the number “1”. If the unit has no Strike Back a “0” will be shown. | |This ability allows a unit to automatically counterattack after being attacked in close combat, but it works only once per round. If a unit has this ability you will see the number “1”. If the unit has no Strike Back a “0” will be shown. | ||
|- | |- | ||
|align=center|8 | |align=center|8 | ||
|align=center| | |align=center|Iniciativa | ||
|[[File:initiative.png|25px| | |[[File:initiative.png|25px|Iniciativa]] | ||
|The unit with the higher Initiative will act earlier in the battle round. | |The unit with the higher Initiative will act earlier in the battle round. | ||
|- | |- | ||
|align=center|10 | |align=center|10 | ||
|align=center| | |align=center|Bónus de Ataque | ||
|align=center| - | |align=center| - | ||
|Here you will see which classes this unit has an Attack Bonus against. When this (Unit Type) attacks a unit of a (shown Class), the attack damage will be increased by (the shown percentage). | |Here you will see which classes this unit has an Attack Bonus against. When this (Unit Type) attacks a unit of a (shown Class), the attack damage will be increased by (the shown percentage). | ||
|- | |- | ||
|align=center|11 | |align=center|11 | ||
|align=center| | |align=center|Bónus de Defesa | ||
|align=center| - | |align=center| - | ||
|This will show you against which Classes this unit has a Defense Bonus. If this (Unit Type) is attacked by a unit of the (shown Class), the received damage will be reduced by (the shown percentage.) | |This will show you against which Classes this unit has a Defense Bonus. If this (Unit Type) is attacked by a unit of the (shown Class), the received damage will be reduced by (the shown percentage.) | ||
|- | |- | ||
|align=center|12 | |align=center|12 | ||
|align=center| | |align=center|Habilidades Especiais | ||
|align=center| - | |align=center| - | ||
|These are spells or special additional effects for attacks. If you move your mouse over this icon, it's description will show. | |These are spells or special additional effects for attacks. If you move your mouse over this icon, it's description will show. |
Revisão das 19h07min de 26 de junho de 2015
Conceitos Básicos
In Elvenar there are 5 units for each race to be unlocked and trained in the Barracks.The units of both Elves and Humans have equal strength but their tactical style is a bit different.
Both races will begin with Light Melee and Short Ranged units. The main difference between Elves and Humans for those units is that humans do better Damage but have weaker Defense, while the elvish are more balanced.
The third and fourth units are completely different for both races and will require different fighting strategies. The last unit in the barracks is a magical supporter for both races.
In addition, visiting Provinces on the World Map, will allow you to discover other units you can fight against. These enemy troops will largely depend on the type of Province and its distance from your city.
Except for the first unit, which is unlocked when you unlock the Barracks, all other units need to be unlocked with a separate technology in the Research menu. You can also improve all of your units' techniques by researching the appropriate "Promotion".
Painel das Unidades
Once you have built the Barracks, you can take a closer look at every unit, even locked ones, by clicking on their respective info icon . By clicking it, the following Unit Information is displayed:
Classes das Unidades
In Elvenar you will find 5 Classes of units: Light Melee, Short Ranged, Heavy Melee, Heavy Ranged and Mage.
Each Class has certain Unit Types assigned to it. For example: while Sword Dancers, Axe Barbarians, Cerberus and Orcs are different Unit Types, they all belong to the same Class: Light Melee. They are all light close combat fighters, so, despite having different battle strategies, they will have similar values for hitpoints and damage
Habilidades Especiais
Some units can cast a spell to bring down enemies' defenses which will increase the damage done to them by the following units. Others have the power to reduce the enemies' attack strength in order to protect your troops.
Visão Geral das Unidades
Unidades Élficas
Unidades dos Elfos | ||||
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Unidades Humanas
Unidades dos Humanos | ||||
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Unidades das Províncias
Unidades das Províncias | ||||
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Visão Geral das Estatísticas das Unidades
Unidades Élficas
Unidades Humanas