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===Workshop Levels Overview Humans=== | ===Workshop Levels Overview Humans=== |
Revisão das 12h57min de 20 de fevereiro de 2015
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Workshop
Purpose
Workshops are, together with residences, crucial buildings of your city as they produce primary resources: the Supplies. Your Builders will need Supplies to construct and upgrade non-residential buildings. Unlocking technologies, Goods production, upgrading buildings and Unit training also require supplies.
You can choose among 6 options to start a Supply production which differ in production time and production output.
Once you’ve started a production, a tooltip is shown with a progress bar. Here you can also cancel your production.
Supplies are only available if they have been collected!
With each upgrade of the Workshop, your Supplies production gets more efficient.
Hint:: Culture has an impact on Supplies production. The more free Culture you have in your city the more bonus is given. |
Requirements
You can build up the Workshop in the Buildings menu. It needs a street connection to the Main Hall. It can be moved, sold and rebuilt.
Upgrade
Upgrading a Workshop to the next level will increase:
- The amount of produced Supplies per time. So the production will be more efficient!
Workshop Levels Overview Elves
Workshop Levels Overview Humans
Building levels Elves
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
---|---|---|---|---|---|
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | |
Press on each building level to see a bigger image. |
Building levels Humans
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | |
---|---|---|---|---|---|
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | |
Press on each building level to see a bigger image. |