Council Hall: diferenças entre revisões
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{{Template:Elvenar_Buildings}} | {{Template:Elvenar_Buildings}} | ||
===Council Hall=== | ===Council Hall=== | ||
==== | ====Introdução==== | ||
Once the Council Hall is built, it acts as a Portal for the new Guest Race, the Elvenar. Now you have said goodbye to the Constructs, the Elvenar step out of the Portal with an array of ancient knowledge for Humans and Elves. In this magnificent hall reside some of the Elvenar that are guests in your realm. It is a peaceful, yet busy place full of curious people who seek knowledge and wisdom. | Once the Council Hall is built, it acts as a Portal for the new Guest Race, the Elvenar. Now you have said goodbye to the Constructs, the Elvenar step out of the Portal with an array of ancient knowledge for Humans and Elves. In this magnificent hall reside some of the Elvenar that are guests in your realm. It is a peaceful, yet busy place full of curious people who seek knowledge and wisdom. | ||
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==== | ====Finalidade==== | ||
The Council Hall is your storage for Settlement Resources. | The Council Hall is your storage for Settlement Resources. | ||
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==== | ====Requisitos==== | ||
You can build the Council Hall after researching and unlocking its technology in the Research tree. It needs a street connection to the Main Hall. It can be sold, rebuilt and upgraded. | You can build the Council Hall after researching and unlocking its technology in the Research tree. It needs a street connection to the Main Hall. It can be sold, rebuilt and upgraded. | ||
==== | ====Evolução==== | ||
Upgrading the Council Hall is necessary to fulfil the challenges of the Chapter. Each upgrade will increase the capacities for your capped resources: Human Collections, Human Manifests, Elven Collections and Elven Manifests. Also, it provides a boost to all Settlement productions. | Upgrading the Council Hall is necessary to fulfil the challenges of the Chapter. Each upgrade will increase the capacities for your capped resources: Human Collections, Human Manifests, Elven Collections and Elven Manifests. Also, it provides a boost to all Settlement productions. | ||
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====Council Hall | ====Visão Geral do Council Hall==== | ||
{| style="text-align: center" | {| style="text-align: center" | ||
!colspan="11"|Council Hall | !colspan="11"|Informação do Council Hall | ||
|- | |- | ||
| | |Nível | ||
|colspan="2"| | |colspan="2"|Requisitos | ||
|colspan="3"| | |colspan="3"|Custos | ||
|colspan="5"| | |colspan="5"|Benefícios | ||
|- | |- | ||
|[[File:Level small.png| | |[[File:Level small.png|Nível]] | ||
|[[File:field_small.png| | |[[File:field_small.png|Tamanho]] | ||
|[[File:time_small.png| | |[[File:time_small.png|Tempo de Construção]] | ||
|[[File:Gr7_moonstone.png|30px| | |[[File:Gr7_moonstone.png|30px|Pedra da Lua]] | ||
|[[File:Gr7_Platinum.png|30px| | |[[File:Gr7_Platinum.png|30px|Platina]] | ||
|[[File:Gr9_cosmicbismuth.png|30px| | |[[File:Gr9_cosmicbismuth.png|30px|Bismuto Cósmico]] | ||
|[[File:gr10_humancollections.png|50px|Human Collections]]<br> | |Cap.Max.<br>[[File:gr10_humancollections.png|50px|Human Collections]] | ||
|Cap.Max.<br>[[File:gr10_humanmanifests.png|50px|Human Manifests]] | |||
|Cap.Max.<br>[[File:gr10_elvencollections.png|50px|Elven Collections]] | |||
|Cap.Max.<br>[[File:gr10_elvenmanifests.png|50px|Elven Manifests]] | |||
|Bonicação<br>da<br>Produção<br>[[File:GR6bst.png|Bonificação da Produção dos Recursos]] | |||
|- | |- | ||
|1 | |1 | ||
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=== | ===Níveis do Edifício=== | ||
{| align=center | {| align=center | ||
! | !Nível 1 | ||
! | !Nível 2 | ||
! | !Nível 3 | ||
! | !Nível 4 | ||
|- | |- | ||
|[[File:GR10_Portal_1.png|120px|center]] | |[[File:GR10_Portal_1.png|120px|center]] | ||
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|[[File:GR10_Portal_4.png|120px|center]] | |[[File:GR10_Portal_4.png|120px|center]] | ||
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|colspan="6" style="font-size:12px;text-align:center;"| | |colspan="6" style="font-size:12px;text-align:center;"|Clica nas imagens dos edifícios para os visualizares em tamanho superior. | ||
|} | |} |
Revisão das 14h07min de 10 de outubro de 2019
Visão Geral dos Edifícios dos Elvenar | |||||
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Council Hall
Introdução
Once the Council Hall is built, it acts as a Portal for the new Guest Race, the Elvenar. Now you have said goodbye to the Constructs, the Elvenar step out of the Portal with an array of ancient knowledge for Humans and Elves. In this magnificent hall reside some of the Elvenar that are guests in your realm. It is a peaceful, yet busy place full of curious people who seek knowledge and wisdom.
Finalidade
The Council Hall is your storage for Settlement Resources.
Requisitos
You can build the Council Hall after researching and unlocking its technology in the Research tree. It needs a street connection to the Main Hall. It can be sold, rebuilt and upgraded.
Evolução
Upgrading the Council Hall is necessary to fulfil the challenges of the Chapter. Each upgrade will increase the capacities for your capped resources: Human Collections, Human Manifests, Elven Collections and Elven Manifests. Also, it provides a boost to all Settlement productions.
Visão Geral do Council Hall
Níveis do Edifício
Nível 1 | Nível 2 | Nível 3 | Nível 4 | ||
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Clica nas imagens dos edifícios para os visualizares em tamanho superior. |