Marcha dos Animais: diferenças entre revisões

Fonte: Elvenar Wiki PT
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|colspan="10" style="font-size:12px;text-align:center;"|Clica na imagem de cada edifício para o visualizares em tamanho maior.
|colspan="10" style="font-size:12px;text-align:center;"|Clica na imagem de cada edifício para o visualizares em tamanho maior.
|}
====Capítulo II====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Capítulo II - Informações dos Edifícios da Marcha dos Rebanhos
|-
|Edifício
|colspan="2"|Requisitos
|colspan="5"|Benefícios
|-
|
|[[File:field_small.png|Tamanho]]
|[[File:time_small.png|Tempo de Construção]]
|[[File:Culture.png|25px|Cultura]]
|[[File:Populationadd.png|25px|População]]
|[[File:Goods.png|25px|Mercadorias]]
|[[File:supply_small.png|25px|Provisões]]
|[[File:damage.png|25px|Unidades]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|167
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|186
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|210
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|47
|47
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|93
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|102
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|28
|28
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|50
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|56
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 23/3h <br> 53/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 23/3h <br> 53/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 23/3h <br> 53/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|154
| -
| -
|1230
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|310
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 10/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|630
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|570
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|600
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|480
|240
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|260
|157
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|950
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|340
|250
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|800
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|260
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 8/18h
|-
!colspan="11"|Capítulo II - Informação dos Grandes Prémios
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|1650
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|1910
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|1010
|500
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Capítulo III====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Capítulo III - Informações dos Edifícios da Marcha dos Rebanhos
|-
|Edifício
|colspan="2"|Requisitos
|colspan="5"|Benefícios
|-
|
|[[File:field_small.png|Tamanho]]
|[[File:time_small.png|Tempo de Construção]]
|[[File:Culture.png|25px|Cultura]]
|[[File:Populationadd.png|25px|População]]
|[[File:Goods.png|25px|Mercadorias]]
|[[File:supply_small.png|25px|Provisões]]
|[[File:damage.png|25px|Unidades]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|220
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|250
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|270
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|62
|62
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|123
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|135
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|37
|37
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|66
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|74
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 30/3h <br> 70/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 30/3h <br> 70/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 30/3h <br> 70/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|186
| -
| -
|1960
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|370
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 15/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|760
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|690
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|720
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|580
|290
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|310
|190
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|1150
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|400
|300
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|970
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|310
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 12/18h
|-
!colspan="11"|Capítulo III - Informação dos Grandes Prémios
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|1990
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|2300
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|1210
|610
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Capítulo IV====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Capítulo IV - Informações dos Edifícios da Marcha dos Rebanhos
|-
|Edifício
|colspan="2"|Requisitos
|colspan="5"|Benefícios
|-
|
|[[File:field_small.png|Tamanho]]
|[[File:time_small.png|Tempo de Construção]]
|[[File:Culture.png|25px|Cultura]]
|[[File:Populationadd.png|25px|População]]
|[[File:Goods.png|25px|Mercadorias]]
|[[File:supply_small.png|25px|Provisões]]
|[[File:damage.png|25px|Unidades]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|290
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|320
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|350
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|80
|80
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|159
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|175
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|48
|48
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|86
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|95
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 38/3h <br> 90/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 38/3h <br> 90/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 38/3h <br> 90/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|210
| -
| -
|2900
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|430
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 21/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|880
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|800
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|840
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|660
|330
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|360
|220
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|1330
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|470
|350
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|1110
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|360
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 17/18h
|-
!colspan="11"|Capítulo IV - Informação dos Grandes Prémios
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|2300
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|2700
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|1400
|700
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Capítulo V====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Capítulo V - Informações dos Edifícios da Marcha dos Rebanhos
|-
|Edifício
|colspan="2"|Requisitos
|colspan="5"|Benefícios
|-
|
|[[File:field_small.png|Tamanho]]
|[[File:time_small.png|Tempo de Construção]]
|[[File:Culture.png|25px|Cultura]]
|[[File:Populationadd.png|25px|População]]
|[[File:Goods.png|25px|Mercadorias]]
|[[File:supply_small.png|25px|Provisões]]
|[[File:damage.png|25px|Unidades]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|350
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|380
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|420
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|96
|96
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|210
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|58
|58
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|104
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|115
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 51/3h <br> 120/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 51/3h <br> 120/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 51/3h <br> 120/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|240
| -
| -
|4100
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|490
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 28/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|1000
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|910
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|950
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|760
|380
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|410
|250
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|1510
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|530
|400
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|1270
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|410
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 24/18h
|-
!colspan="11"|Capítulo V - Informação dos Grandes Prémios
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|2600
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|3000
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|1600
|800
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Capítulo VI====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Capítulo VI - Informações dos Edifícios da Marcha dos Rebanhos
|-
|Edifício
|colspan="2"|Requisitos
|colspan="1"|Descrição
|colspan="5"|Benefícios
|-
|
|[[File:field_small.png|Tamanho]]
|[[File:time_small.png|Tempo de Construção]]
|
|[[File:Culture.png|25px|Cultura]]
|[[File:Populationadd.png|25px|População]]
|[[File:Goods.png|25px|Mercadorias]]
|[[File:supply_small.png|25px|Provisões]]
|[[File:damage.png|25px|Unidades]]
|-
|[[File:Leaf Codex.png|60px|Codex de Folha]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of nature.
|460
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of the holy sun.
|510
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of fire and earth.
|560
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|128
|128
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|260
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|280
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|77
|77
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|138
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|153
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 69/3h <br> 161/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 69/3h <br> 161/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 69/3h <br> 161/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|300
| -
| -
|5400
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|600
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 41/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|A magical Blue Tree which serves as an enclosure for all kinds of animals.
|1230
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|A magical Tree which serves as an enclosure for all kinds of animals.
|1110
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|1170
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|930
|460
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|A fruitful field, full of delicious food for the sheep of the Fairy flock.
|500
|310
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|1860
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|650
|490
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|A stony enclosure for the Orcs' herd of buffalo-beasts.
|1560
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
|Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
|Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
|Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|A forge which produces Vallorian Guards every X hours.
|510
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 35/18h
|-
!colspan="11"|Chapter VI - Grand Prizes Information
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|3200
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|3700
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|1960
|980
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Chapter VII====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter VII - March of the Herds Buildings Information
|-
|Building
|colspan="2"|Requirements
|colspan="1"|Description
|colspan="5"|Benefits
|-
|
|[[File:field_small.png|Size]]
|[[File:time_small.png|Construction Time]]
|
|[[File:Culture.png|25px|Culture]]
|[[File:Populationadd.png|25px|Population]]
|[[File:Goods.png|25px|Goods]]
|[[File:supply_small.png|25px|Supplies]]
|[[File:damage.png|25px|Units]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of nature.
|570
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of the holy sun.
|640
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of fire and earth.
|700
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|159
|159
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|320
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|350
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|95
|95
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|172
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|191
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 97/3h <br> 230/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 97/3h <br> 230/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 97/3h <br> 230/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|380
| -
| -
|6900
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|770
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 62/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|A magical Blue Tree which serves as an enclosure for all kinds of animals.
|1570
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|A magical Tree which serves as an enclosure for all kinds of animals.
|1430
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|1500
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|1190
|590
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|A fruitful field, full of delicious food for the sheep of the Fairy flock.
|640
|390
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|2400
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|840
|630
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|A stony enclosure for the Orcs' herd of buffalo-beasts.
|2000
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
|Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
|Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
|Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|A forge which produces Vallorian Guards every X hours.
|650
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 52/18h
|-
!colspan="11"|Chapter VII - Grand Prizes Information
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|4100
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|4800
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|2500
|1250
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Chapter VIII====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter VIII - March of the Herds Buildings Information
|-
|Building
|colspan="2"|Requirements
|colspan="1"|Description
|colspan="5"|Benefits
|-
|
|[[File:field_small.png|Size]]
|[[File:time_small.png|Construction Time]]
|
|[[File:Culture.png|25px|Culture]]
|[[File:Populationadd.png|25px|Population]]
|[[File:Goods.png|25px|Goods]]
|[[File:Orcs.png|25px|Orcs]]
|[[File:damage.png|25px|Units]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of nature.
|700
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of the holy sun.
|780
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of fire and earth.
|860
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|195
|195
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|390
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|430
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|117
|117
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|210
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|230
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 123/3h <br> 290/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 123/3h <br> 290/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 123/3h <br> 290/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|460
| -
| -
|181
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|920
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 87/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|A magical Blue Tree which serves as an enclosure for all kinds of animals.
|1890
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|A magical Tree which serves as an enclosure for all kinds of animals.
|1720
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|1800
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|1430
|720
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|A fruitful field, full of delicious food for the sheep of the Fairy flock.
|770
|470
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|2900
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|1010
|760
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|A stony enclosure for the Orcs' herd of buffalo-beasts.
|2400
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
|Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
|Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
|Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|A forge which produces Vallorian Guards every X hours.
|780
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 74/18h
|-
!colspan="11"|Chapter VIII - Grand Prizes Information
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|4900
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|5700
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|3000
|1510
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Chapter IX====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter IX - March of the Herds Buildings Information
|-
|Building
|colspan="2"|Requirements
|colspan="1"|Description
|colspan="5"|Benefits
|-
|
|[[File:field_small.png|Size]]
|[[File:time_small.png|Construction Time]]
|
|[[File:Culture.png|25px|Culture]]
|[[File:Populationadd.png|25px|Population]]
|[[File:Goods.png|25px|Goods]]
|[[File:Orcs.png|25px|Orcs]]
|[[File:damage.png|25px|Units]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of nature.
|1370
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of the holy sun.
|1440
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of fire and earth.
|1520
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|240
|240
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|720
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|760
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|132
|132
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|360
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|380
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 151/3h <br> 350/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 151/3h <br> 350/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 151/3h <br> 350/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|880
| -
| -
|210
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|1750
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 117/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|A magical Blue Tree which serves as an enclosure for all kinds of animals.
|3600
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|A magical Tree which serves as an enclosure for all kinds of animals.
|3200
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|3400
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|2700
|1350
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|A fruitful field, full of delicious food for the sheep of the Fairy flock.
|1460
|890
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|5400
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|1910
|1430
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|A stony enclosure for the Orcs' herd of buffalo-beasts.
|4500
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
|Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
|Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
|Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|A forge which produces Vallorian Guards every X hours.
|1480
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 99/18h
|-
!colspan="11"|Chapter IX - Grand Prizes Information
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|9400
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|10800
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|5700
|2900
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Chapter X====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter X - March of the Herds Buildings Information
|-
|Building
|colspan="2"|Requirements
|colspan="1"|Description
|colspan="5"|Benefits
|-
|
|[[File:field_small.png|Size]]
|[[File:time_small.png|Construction Time]]
|
|[[File:Culture.png|25px|Culture]]
|[[File:Populationadd.png|25px|Population]]
|[[File:Goods.png|25px|Goods]]
|[[File:Orcs.png|25px|Orcs]]
|[[File:damage.png|25px|Units]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of nature.
|1670
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of the holy sun.
|1760
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of fire and earth.
|1850
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|290
|290
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|880
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|920
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|161
|161
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|440
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|460
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 196/3h <br> 460/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 196/3h <br> 460/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 196/3h <br> 460/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|1070
| -
| -
|240
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|2100
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 152/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|A magical Blue Tree which serves as an enclosure for all kinds of animals.
|4400
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|A magical Tree which serves as an enclosure for all kinds of animals.
|4000
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|4200
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|3300
|1650
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|A fruitful field, full of delicious food for the sheep of the Fairy flock.
|1780
|1090
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|6600
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|2300
|1740
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|A stony enclosure for the Orcs' herd of buffalo-beasts.
|5500
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
|Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
|Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
|Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|A forge which produces Vallorian Guards every X hours.
|1800
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 128/18h
|-
!colspan="11"|Chapter X - Grand Prizes Information
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|11400
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|13200
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|7000
|3500
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
====Chapter XI====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter XI - March of the Herds Buildings Information
|-
|Building
|colspan="2"|Requirements
|colspan="1"|Description
|colspan="5"|Benefits
|-
|
|[[File:field_small.png|Size]]
|[[File:time_small.png|Construction Time]]
|
|[[File:Culture.png|25px|Culture]]
|[[File:Populationadd.png|25px|Population]]
|[[File:Goods.png|25px|Goods]]
|[[File:Orcs.png|25px|Orcs]]
|[[File:damage.png|25px|Units]]
|-
|[[File:Leaf Codex.png|60px|Leaf Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of nature.
|2000
| -
| -
| -
| -
|-
|[[File:Sun Codex.png|60px|Sun Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of the holy sun.
|2200
| -
| -
| -
| -
|-
|[[File:Lava Codex.png|60px|Lava Codex]]
|2x2
|10s
|The internal power of an old religion enforced by the sign of fire and earth.
|2300
| -
| -
| -
| -
|-
|[[File:Rainbow Unicorn.png|60px|Rainbow Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|360
|360
| -
| -
| -
|-
|[[File:Silver Unicorn.png|60px|Silver Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|1080
| -
| -
| -
| -
|-
|[[File:Crystal Unicorn.png|60px|Crystal Unicorn]]
|2x1
|10s
|People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|1130
| -
| -
| -
| -
|-
|[[File:Rainbow Flower Cage.png|60px|Rainbow Flower Cage]]
|1x1
|10s
|A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|198
|198
| -
| -
| -
|-
|[[File:Spring Flower Cage.png|60px|Spring Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|540
| -
| -
| -
| -
|-
|[[File:Summer Flower Cage.png|60px|Summer Flower Cage]]
|1x1
|10s
|Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|570
| -
| -
| -
| -
|-
|[[File:A_Evt_Temp_Q1Goods1_1_0012.png|60px|Travelling Merchant I]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| -
| -
|[[File:tier1Gds.png|Tier 1 Goods]] 230/3h <br> 540/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q2Goods1_1_0013.png|60px|Travelling Merchant II]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| -
| -
|[[File:tier2Gds.png|Tier 2 Goods]] 230/3h <br> 540/9h
| -
| -
|-
|[[File:A_Evt_Temp_Q3Goods1_1_0023.png|60px|Travelling Merchant III]]
|2x3
|10s
|A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| -
| -
|[[File:tier3Gds.png|Tier 3 Goods]] 230/3h <br> 540/9h
| -
| -
|-
|[[File:A_Evt_Auto_GoodOrcs1_1_0013.png|60px|Orc Nest]]
|4x2
|10s
|A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|1310
| -
| -
|280
| -
|-
|[[File:A_Evt_Auto_OrcStrategist1_1_0013_d.png|60px|Grounds of the Orc Strategist]]
|2x4
|10s
|A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|2600
| -
| -
| -
|[[File:Tg_hr_1_big.png|25px|Orc Strategist]] 192/12h
|-
|[[File:BlueTree_Enclosure1.png|60px|Blue Tree]]
|3x3
|10s
|A magical Blue Tree which serves as an enclosure for all kinds of animals.
|5300
| -
| -
| -
| -
|-
|[[File:Tree_Enclosure_a.png|60px|Tree Enclosure]]
|3x3
|10s
|A magical Tree which serves as an enclosure for all kinds of animals.
|4800
| -
| -
| -
| -
|-
|[[File:Spark_Tree_Enclosure_a.png|60px|Spark Tree Enclosure]]
|3x3
|10s
|A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|5100
| -
| -
| -
| -
|-
|[[File:Chicken_Glade_a.png|60px|Chicken Glade]]
|3x5
|10s
|Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|4000
|2000
| -
| -
| -
|-
|[[File:Fruitful_fields.png|60px|Fruitful fields]]
|3x3
|10s
|A fruitful field, full of delicious food for the sheep of the Fairy flock.
|2200
|1330
| -
| -
| -
|-
|[[File:Goat_Rocks_a.png|60px|Goat Rocks]]
|5x3
|10s
|Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|8100
| -
| -
| -
| -
|-
|[[File:Mother_dragon_a.png|60px|Mother dragon]]
|3x4
|10s
|Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|2800
|2100
| -
| -
| -
|-
|[[File:Rocky_Enclosure_a.png|60px|Rocky Enclosure]]
|3x4
|10s
|A stony enclosure for the Orcs' herd of buffalo-beasts.
|6800
| -
| -
| -
| -
|-
|[[File:Light_range_boost_a.png|60px|Enlightened Light Range]]
|2x2
|10s
|Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Short_ranged.png]] +10%
|-
|[[File:Mage_multiplier_a.png|60px|Mage multiplier]]
|2x2
|10s
|Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:mage.png|Mage]] +10%
|-
|[[File:Unit_Upgrade_a.png|60px|Unit Upgrade]]
|2x2
|10s
|Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| -
| -
| -
| -
|[[File:Aw_hitpoints.png|Increase Troops Health]] +10%
|-
|[[File:vallorian_valor_b.png|60px|Vallorian valor]]
|3x3
|10s
|A forge which produces Vallorian Guards every X hours.
|2200
| -
| -
| -
|[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 162/18h
|-
!colspan="11"|Chapter XI - Grand Prizes Information
|-
|[[File:herds_gathering_01.png|80px|Herds Gathering]]
|6x4
|10s
|All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|14000
| -
| -
| -
| -
|-
|[[File:great_auction_02.png|80px|Great Auction]]
|5x5
|10s
|People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|16200
| -
| -
| -
| -
|-
|[[File:cozy_farm_03.png|80px|Cozy Farm]]
|4x6
|10s
|Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|8500
|4300
| -
| -
| -
|-
|colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image.
|}
|}

Revisão das 18h16min de 12 de abril de 2019

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Marcha dos Rebanhos

Logo herds 17.png

It is time for the March of the Herds! While moving their herds from one side of Elvenar to the other, many different people and their respective animals will cross your city and take a small break before continuning their journey to the great green willows. During this year's Summer Event, you'll encounter mysterious animals like sheep which look like caterpillar, two-tailed shepard dogs, beasty buffalos and stubborn goats. Some Halflings would even ride chickens!

MarchoftheHerds1panel.png

Menu do Evento

During the March of the Herds event you will get two new and exclusive quest lines. But take notice they will only be available for a short time! The first quest line is the daily March of the Herds quest which will give you random tasks to complete. The second quest line is the episodic Event quest which will give you a specific task. Each quest line will give you Sugar Beets as a reward, that are added to the March of the Herd's menu.

Herdsmenu.png

By clicking the Event Menu you will access the event window which will give you plenty of information and allow you to use your Sugar Beets:

Herdsexpla.png

1 - It shows you the amount of Sugar Beets you have collected and not yet spent.

2 - It allows you to buy Sugar Beets with premium currency.

3 - Indicates the remaining time for the event to end.

4 - Shows you the daily exclusive reward you can get from opening the chests and for how long it will be available before it is gone forever.

5 - Here you can see how much Rock Candy you have and how many you still need to unlock the Grand Prizes.

6 - Treasure Arcs where you can spend your Sugar Beets and get Rock Candy plus a random reward in return.

You can also click the Helpbtto.png button to see the help information on the March of the Herds Event at any time!

Beterrabas Doces

Beets background.png

Começas o evento com 50 Beterrabas Doces Sugar Beets.png e cada missão do evento irá dar-te mais Beterrabas Doces como recompensa por terminares as designadas tarefas. Para além disso, de tempos a tempos, poderás recolher algumas extra que cairão na tua cidade.

Beets.png

Podes então usar as Beterrabas para abrir as valiosas Arcas do Tesouro as quais, dependendo da tua sorte, podem dar-te ainda mais Beterrabas.

Lembra-te que a Marcha dos Rebanhos apenas dura umas semanas e que quando o mesmo terminar deixarás de poder usar as tuas Beterrabas Doces para receberes os excelentes tesouros que temos para ti, por isso não percas tempo!

Arcas do Tesouro

Herds2 background.png

As Arcas do Tesouro guardam valiosas recompensas! Podes ganhar pontos de conhecimento, peças de runa, fragmentos lunares e até a exclusiva recompensa diária. Tudo irá depender da tua sorte! Ao abrires as Arcas do Tesouro irás igualmente receber Doces, mas lembra-te: quanto melhor a arca, mais Doces irás receber.

Podes escolher entre a Arca de Bronze, a Arca de Prata ou a Arca de Ouro, cada uma contém recompensas idênticas, mas diferindo nas probabilidades de ganho. Um conselho: as Arcas Douradas GoldenChest&Button.png são as mais eficientes!

ChestsOverview.png

Doces

Herds3 background.png

Quando abres uma Arca do Tesouro, irás ganhar Doces RockCandy.png. Cada arca irá automaticamente dar-te um número específico de Doces, contudo quanto melhor a arca, mais Doces irás receber.

ChestsHerds.png

Os Doces irão permitir-te desbloquear os Grandes Prémios! Tens três grandes prémios disponíveis, cada um exigindo um determinado número de Reflexos Solares. Para desbloqueares o grande prémio seguinte, terás primeiro de recolher o anterior.


GrandprizeHerds.png

Após recolheres os Grandes Prémios, irás encontrá-los no teu inventário Inventory icon normal.png, no separador edifícios.

Edifícios da Marcha dos Rebanhos

Em cada dia, haverá um único e precioso edifício do evento que podes ganhar como exclusivo diário, os quais só podem ser obtidos ao abrir os baús do evento, por tempo limitado.

Certifica-te de que completas o maior número possível de missões para que tenhas uma maior probabilidade de ganhar exclusivos diários e transformar a tua cidade num lar acolhedor para a Marcha dos Rebanhos!

RewardpanHerds.png

Visão dos Edifícios da Marcha dos Rebanhos

Dica: Todos os edifícios que fornecem cultura e têm um tamanho 2X2 terão o seu bónus de cultura duplicado por 8 horas ao receberem Ajuda da Vizinhança.
Atenção: Todos os edifícios que fornecem Provisões, Mercadorias, Unidades ou Ogres precisam de estar conectados ao Edifício Municipal através de uma estrada.

Capítulo I

Capítulo I - Informações dos Edifícios da Marcha dos Rebanhos
Edifício Requisitos Benefícios
Tamanho Tempo de Construção Cultura População Mercadorias Provisões Unidades
Codex Sagrado 2x2 10s 135 - - - -
Codex do Sol 2x2 10s 150 - - - -
Codex da Lava 2x2 10s 165 - - - -
Unicórnio de Arco-íris 2x1 10s 38 38 - - -
Unicórnio de Prata 2x1 10s 75 - - - -
Unicórnio de Cristal 2x1 10s 83 - - - -
Jaula das Flores de Arco-íris 1x1 10s 23 23 - - -
Jaula das Flores de Primavera 1x1 10s 41 - - - -
Jaula das Flores de Verão 1x1 10s 45 - - - -
Mercador Ambulante I 2x3 10s - - Mercadorias Tier 1 16/3h
37/9h
- -
Mercador Ambulante II 2x3 10s - - Mercadorias Tier 2 16/3h
37/9h
- -
Mercador Ambulante III 2x3 10s - - Mercadorias Tier 3 16/3h
37/9h
- -
Ninho de Ogres 4x2 10s 133 - - 700 -
Campo do Ogre Estrategista 2x4 10s 270 - - - Ogre Estrategista 6/12h
Recinto da Árvore Azul 3x3 10s 540 - - - -
Recinto da Árvore 3x3 10s 500 - - - -
Recinto da Árvore Brilhante 3x3 10s 520 - - - -
Clareira das Galinhas 3x5 10s 410 210 - - -
Campos Férteis 3x3 10s 220 136 - - -
Rochedo das Cabras 5x3 10s 830 - - - -
Mãe Dragão 3x4 10s 290 220 - - -
Cercado Rochoso 3x4 10s 690 - - - -
Ligeiros de Curto Alcance Iluminados 2x2 10s - - - - Short ranged.png +10%
Multiplicador Magnífico de Magos 2x2 10s - - - - Mago +10%
Unidades Fortalecidas à Solta 2x2 10s - - - - Aumenta a Saúde das Tropas +10%
Louvor Valloriano 3x3 10s 230 - - - Guarda Valloriano 5/18h
Capítulo I - Informações dos Grandes Prémios
Ajuntamento de Animais 6x4 10s 1430 - - - -
Grande Leilão 5x5 10s 1650 - - - -
Quinta Aconchegante 4x6 10s 870 440 - - -
Clica na imagem de cada edifício para o visualizares em tamanho maior.