|
|
Linha 57: |
Linha 57: |
| Be sure to complete the event quests as much as possible so that you can have a chance to win all daily exclusives and make your city a real home for the March of the Herds! | | Be sure to complete the event quests as much as possible so that you can have a chance to win all daily exclusives and make your city a real home for the March of the Herds! |
| [[File:RewardpanHerds.png|center]] | | [[File:RewardpanHerds.png|center]] |
| ===March of the Herds Buildings Overview=== | | ===Visão dos Edifícios da Marcha dos Rebanhos=== |
| {|align="center" cellpadding="1" width="100%" | | {|align="center" cellpadding="1" width="100%" |
| |style="background-color:#af895f;|'''Hint:''' All buildings that provide culture and have a size of 2x2 or more can receive Neighborly Help to double their culture value for 8 hours. | | |style="background-color:#af895f;|'''Dica:''' Todos os edifícios que fornecem cultura e têm um tamanho 2X2 terão o seu bónus de cultura duplicado por 8 horas ao receberem [[Ajuda da Vizinhança]]. |
| |} | | |} |
| {|align="center" cellpadding="1" width="100%" | | {|align="center" cellpadding="1" width="100%" |
| |style="background-color:#af895f;|'''Please note:''' All buildings that give Supplies, Goods, Units or Orcs need a street connection to the Main Hall.''' | | |style="background-color:#af895f;|'''Atenção:''' Todos os edifícios que fornecem Provisões, Mercadorias, Unidades ou Ogres precisam de estar conectados ao [[Edifício Municipal]] através de uma estrada.''' |
| |} | | |} |
|
| |
|
| ====Chapter I==== | | ====Capítulo I==== |
| {| style="text-align: center" class="mw-collapsible mw-collapsed" | | {| style="text-align: center" class="mw-collapsible mw-collapsed" |
| !colspan="11"|Chapter I - March of the Herds Buildings Information | | !colspan="11"|Capítulo I - Informações dos Edifícios da Marcha dos Rebanhos |
| |- | | |- |
| |Building | | |Edifício |
| |colspan="2"|Requirements | | |colspan="2"|Requisitos |
| |colspan="1"|Description
| | |colspan="5"|Benefícios |
| |colspan="5"|Benefits | |
| |- | | |- |
| | | | | |
| |[[File:field_small.png|Size]] | | |[[File:field_small.png|Tamanho]] |
| |[[File:time_small.png|Construction Time]] | | |[[File:time_small.png|Tempo de Construção]] |
| | | | | |
| |[[File:Culture.png|25px|Culture]] | | |[[File:Culture.png|25px|Cultura]] |
| |[[File:Populationadd.png|25px|Population]] | | |[[File:Populationadd.png|25px|População]] |
| |[[File:Goods.png|25px|Goods]] | | |[[File:Goods.png|25px|Mercadorias]] |
| |[[File:supply_small.png|25px|Supplies]] | | |[[File:supply_small.png|25px|Provisões]] |
| |[[File:damage.png|25px|Units]] | | |[[File:damage.png|25px|Unidades]] |
| |- | | |- |
| |[[File:Leaf Codex.png|60px|Leaf Codex]] | | |[[File:Leaf Codex.png|60px|Codex Sagrado]] |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |The internal power of an old religion enforced by the sign of nature.
| |
| |135 | | |135 |
| | - | | | - |
Linha 97: |
Linha 95: |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |The internal power of an old religion enforced by the sign of the holy sun.
| |
| |150 | | |150 |
| | - | | | - |
Linha 107: |
Linha 104: |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |The internal power of an old religion enforced by the sign of fire and earth.
| |
| |165 | | |165 |
| | - | | | - |
Linha 117: |
Linha 113: |
| |2x1 | | |2x1 |
| |10s | | |10s |
| |People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
| |
| |38 | | |38 |
| |38 | | |38 |
Linha 127: |
Linha 122: |
| |2x1 | | |2x1 |
| |10s | | |10s |
| |People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
| |
| |75 | | |75 |
| | - | | | - |
Linha 137: |
Linha 131: |
| |2x1 | | |2x1 |
| |10s | | |10s |
| |People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
| |
| |83 | | |83 |
| | - | | | - |
Linha 147: |
Linha 140: |
| |1x1 | | |1x1 |
| |10s | | |10s |
| |A Flower Cage out of organic rainbow seeds. What glory, what blossom!
| |
| |23 | | |23 |
| |23 | | |23 |
Linha 157: |
Linha 149: |
| |1x1 | | |1x1 |
| |10s | | |10s |
| |Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
| |
| |41 | | |41 |
| | - | | | - |
Linha 167: |
Linha 158: |
| |1x1 | | |1x1 |
| |10s | | |10s |
| |Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
| |
| |45 | | |45 |
| | - | | | - |
Linha 177: |
Linha 167: |
| |2x3 | | |2x3 |
| |10s | | |10s |
| |A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
| |
| | - | | | - |
| | - | | | - |
Linha 187: |
Linha 176: |
| |2x3 | | |2x3 |
| |10s | | |10s |
| |A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
| |
| | - | | | - |
| | - | | | - |
Linha 197: |
Linha 185: |
| |2x3 | | |2x3 |
| |10s | | |10s |
| |A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
| |
| | - | | | - |
| | - | | | - |
Linha 207: |
Linha 194: |
| |4x2 | | |4x2 |
| |10s | | |10s |
| |A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
| |
| |133 | | |133 |
| | - | | | - |
Linha 217: |
Linha 203: |
| |2x4 | | |2x4 |
| |10s | | |10s |
| |A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
| |
| |270 | | |270 |
| | - | | | - |
Linha 227: |
Linha 212: |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A magical Blue Tree which serves as an enclosure for all kinds of animals.
| |
| |540 | | |540 |
| | - | | | - |
Linha 237: |
Linha 221: |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A magical Tree which serves as an enclosure for all kinds of animals.
| |
| |500 | | |500 |
| | - | | | - |
Linha 247: |
Linha 230: |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
| |
| |520 | | |520 |
| | - | | | - |
Linha 257: |
Linha 239: |
| |3x5 | | |3x5 |
| |10s | | |10s |
| |Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
| |
| |410 | | |410 |
| |210 | | |210 |
Linha 267: |
Linha 248: |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A fruitful field, full of delicious food for the sheep of the Fairy flock.
| |
| |220 | | |220 |
| |136 | | |136 |
Linha 277: |
Linha 257: |
| |5x3 | | |5x3 |
| |10s | | |10s |
| |Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
| |
| |830 | | |830 |
| | - | | | - |
Linha 287: |
Linha 266: |
| |3x4 | | |3x4 |
| |10s | | |10s |
| |Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
| |
| |290 | | |290 |
| |220 | | |220 |
Linha 297: |
Linha 275: |
| |3x4 | | |3x4 |
| |10s | | |10s |
| |A stony enclosure for the Orcs' herd of buffalo-beasts.
| |
| |690 | | |690 |
| | - | | | - |
Linha 307: |
Linha 284: |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
| |
| | - | | | - |
| | - | | | - |
Linha 317: |
Linha 293: |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
| |
| | - | | | - |
| | - | | | - |
Linha 327: |
Linha 302: |
| |2x2 | | |2x2 |
| |10s | | |10s |
| |Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
| |
| | - | | | - |
| | - | | | - |
Linha 337: |
Linha 311: |
| |3x3 | | |3x3 |
| |10s | | |10s |
| |A forge which produces Vallorian Guards every X hours.
| |
| |230 | | |230 |
| | - | | | - |
Linha 344: |
Linha 317: |
| |[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 5/18h | | |[[File:Mc_hm_1_big.png|25px|Vallorian Valor]] 5/18h |
| |- | | |- |
| !colspan="11"|Chapter I - Grand Prizes Information | | !colspan="11"|Capítulo I - Informações dos Grandes Prémios |
| |- | | |- |
| |[[File:herds_gathering_01.png|80px|Herds Gathering]] | | |[[File:herds_gathering_01.png|80px|Herds Gathering]] |
| |6x4 | | |6x4 |
| |10s | | |10s |
| |All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
| |
| |1430 | | |1430 |
| | - | | | - |
Linha 359: |
Linha 331: |
| |5x5 | | |5x5 |
| |10s | | |10s |
| |People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
| |
| |1650 | | |1650 |
| | - | | | - |
Linha 369: |
Linha 340: |
| |4x6 | | |4x6 |
| |10s | | |10s |
| |Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
| |
| |870 | | |870 |
| |440 | | |440 |
Linha 376: |
Linha 346: |
| | - | | | - |
| |- | | |- |
| |colspan="10" style="font-size:12px;text-align:center;"|Press on each building picture to see a bigger image. | | |colspan="10" style="font-size:12px;text-align:center;"|Clica na imagem de cada edifício para o visualizares em tamanho maior. |
| |} | | |} |
| ====Chapter II==== | | ====Chapter II==== |
March of the Herds
It is time for the March of the Herds!
While moving their herds from one side of Elvenar to the other, many different people and their respective animals will cross your city and take a small break before continuning their journey to the great green willows. During this year's Summer Event, you'll encounter mysterious animals like sheep which look like caterpillar, two-tailed shepard dogs, beasty buffalos and stubborn goats. Some Halflings would even ride chickens!
During the March of the Herds event you will get two new and exclusive quest lines. But take notice they will only be available for a short time!
The first quest line is the daily March of the Herds quest which will give you random tasks to complete. The second quest line is the episodic Event quest which will give you a specific task. Each quest line will give you Sugar Beets as a reward, that are added to the March of the Herd's menu.
By clicking the Event Menu you will access the event window which will give you plenty of information and allow you to use your Sugar Beets:
1 - It shows you the amount of Sugar Beets you have collected and not yet spent.
2 - It allows you to buy Sugar Beets with premium currency.
3 - Indicates the remaining time for the event to end.
4 - Shows you the daily exclusive reward you can get from opening the chests and for how long it will be available before it is gone forever.
5 - Here you can see how much Rock Candy you have and how many you still need to unlock the Grand Prizes.
6 - Treasure Arcs where you can spend your Sugar Beets and get Rock Candy plus a random reward in return.
You can also click the button to see the help information on the March of the Herds Event at any time!
Sugar Beets
You start the March of the Herds Event with 50 Sugar Beets and each event quest will give you more Sugar Beets as a reward from completing the given tasks.
Also from time to time, Sugar Beets will grow in your city. You can collect them too.
You can then use the Sugar Beets to open the valuable Treasure Chests which, depending on your luck, can also give you more Sugar Beets to spend.
Remember that the March only lasts for a few weeks, and then you will no longer be able to use your Sugar Beets to get awesome treasures, so don't waste your time!
Treasure Chests
The Treasure Chests hold valuable rewards! You can win Knowledge Points, Rune Shards, Spells, Sugar Beets and even the unique and precious Daily Exclusive Reward. It all depends on how lucky you are!
By opening the Treasure Chests you will also get Rock Candy, but remember: The better the Chest, the more Rock Candy you get.
You can choose between the Bronze Chest, the Silver Chest or the Gold Chest, each containing similar rewards, but with different winning odds.
Rock Candy
When you open a Treasure Chest, you will win Rock Candy . Each chest will immediately give you a specific amount of Rock Candy, however the better the chest, the more Rock Candy you will get.
Rock Candy will allow you to unlock the Grand Prizes! You have three grand prizes available, each requiring a certain amount of Rock Candy. To unlock the next Grand Prize, you will first need to collect the previous one.
After collecting the Grand Prizes, you will find them in your inventory under the buildings' tab.
March of the Herds Buildings
Each day you will have an unique and precious event building as the daily exclusive. It can only be obtained by opening the Treasure Chests and it is only available for a limited time. Once it's gone, it's gone forever!
Be sure to complete the event quests as much as possible so that you can have a chance to win all daily exclusives and make your city a real home for the March of the Herds!
Visão dos Edifícios da Marcha dos Rebanhos
Dica: Todos os edifícios que fornecem cultura e têm um tamanho 2X2 terão o seu bónus de cultura duplicado por 8 horas ao receberem Ajuda da Vizinhança.
|
Atenção: Todos os edifícios que fornecem Provisões, Mercadorias, Unidades ou Ogres precisam de estar conectados ao Edifício Municipal através de uma estrada.
|
Capítulo I
Capítulo I - Informações dos Edifícios da Marcha dos Rebanhos
|
Edifício
|
Requisitos
|
Benefícios
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
135
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
150
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
165
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
38
|
38
|
-
|
-
|
-
|
|
2x1
|
10s
|
75
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
83
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
23
|
23
|
-
|
-
|
-
|
|
1x1
|
10s
|
41
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
45
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
-
|
-
|
16/3h 37/9h
|
-
|
-
|
|
2x3
|
10s
|
-
|
-
|
16/3h 37/9h
|
-
|
-
|
|
2x3
|
10s
|
-
|
-
|
16/3h 37/9h
|
-
|
-
|
|
4x2
|
10s
|
133
|
-
|
-
|
700
|
-
|
|
2x4
|
10s
|
270
|
-
|
-
|
-
|
6/12h
|
|
3x3
|
10s
|
540
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
500
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
520
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
410
|
210
|
-
|
-
|
-
|
|
3x3
|
10s
|
220
|
136
|
-
|
-
|
-
|
|
5x3
|
10s
|
830
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
290
|
220
|
-
|
-
|
-
|
|
3x4
|
10s
|
690
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
230
|
-
|
-
|
-
|
5/18h
|
Capítulo I - Informações dos Grandes Prémios
|
|
6x4
|
10s
|
1430
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
1650
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
870
|
440
|
-
|
-
|
-
|
Clica na imagem de cada edifício para o visualizares em tamanho maior.
|
Chapter II
Chapter II - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
167
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
186
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
210
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
47
|
47
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
93
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
102
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
28
|
28
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
50
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
56
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
23/3h 53/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
23/3h 53/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
23/3h 53/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
154
|
-
|
-
|
1230
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
310
|
-
|
-
|
-
|
10/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
630
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
570
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
600
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
480
|
240
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
260
|
157
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
950
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
340
|
250
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
800
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
260
|
-
|
-
|
-
|
8/18h
|
Chapter II - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
1650
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
1910
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1010
|
500
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter III
Chapter III - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
220
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
250
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
270
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
62
|
62
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
123
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
135
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
37
|
37
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
66
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
74
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
30/3h 70/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
30/3h 70/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
30/3h 70/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
186
|
-
|
-
|
1960
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
370
|
-
|
-
|
-
|
15/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
760
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
690
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
720
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
580
|
290
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
310
|
190
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1150
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
400
|
300
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
970
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
310
|
-
|
-
|
-
|
12/18h
|
Chapter III - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
1990
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
2300
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1210
|
610
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter IV
Chapter IV - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
290
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
320
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
350
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
80
|
80
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
159
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
175
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
48
|
48
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
86
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
95
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
38/3h 90/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
38/3h 90/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
38/3h 90/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
210
|
-
|
-
|
2900
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
430
|
-
|
-
|
-
|
21/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
880
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
800
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
840
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
660
|
330
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
360
|
220
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1330
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
470
|
350
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1110
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
360
|
-
|
-
|
-
|
17/18h
|
Chapter IV - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
2300
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
2700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1400
|
700
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter V
Chapter V - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
350
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
380
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
420
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
96
|
96
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
192
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
210
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
58
|
58
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
104
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
115
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
240
|
-
|
-
|
4100
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
490
|
-
|
-
|
-
|
28/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1000
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
910
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
950
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
760
|
380
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
410
|
250
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1510
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
530
|
400
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1270
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
410
|
-
|
-
|
-
|
24/18h
|
Chapter V - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
2600
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
3000
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1600
|
800
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VI
Chapter VI - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
460
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
510
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
560
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
128
|
128
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
260
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
280
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
77
|
77
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
138
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
153
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
300
|
-
|
-
|
5400
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
600
|
-
|
-
|
-
|
41/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1230
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1110
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1170
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
930
|
460
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
500
|
310
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1860
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
650
|
490
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1560
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
510
|
-
|
-
|
-
|
35/18h
|
Chapter VI - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
3200
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
3700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1960
|
980
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VII
Chapter VII - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
570
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
640
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
700
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
159
|
159
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
320
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
350
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
95
|
95
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
172
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
191
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
380
|
-
|
-
|
6900
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
770
|
-
|
-
|
-
|
62/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1570
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1430
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1500
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
1190
|
590
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
640
|
390
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
2400
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
840
|
630
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
2000
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
650
|
-
|
-
|
-
|
52/18h
|
Chapter VII - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
4100
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
4800
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
2500
|
1250
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VIII
Chapter VIII - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
700
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
780
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
860
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
195
|
195
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
390
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
430
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
117
|
117
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
210
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
230
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
460
|
-
|
-
|
181
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
920
|
-
|
-
|
-
|
87/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1890
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1720
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1800
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
1430
|
720
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
770
|
470
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
2900
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
1010
|
760
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
2400
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
780
|
-
|
-
|
-
|
74/18h
|
Chapter VIII - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
4900
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
5700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
3000
|
1510
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter IX
Chapter IX - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
1370
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
1440
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
1520
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
240
|
240
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
720
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
760
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
132
|
132
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
360
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
380
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
880
|
-
|
-
|
210
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
1750
|
-
|
-
|
-
|
117/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
3600
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
3200
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
3400
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
2700
|
1350
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
1460
|
890
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
5400
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
1910
|
1430
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
4500
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
1480
|
-
|
-
|
-
|
99/18h
|
Chapter IX - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
9400
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
10800
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
5700
|
2900
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter X
Chapter X - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
1670
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
1760
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
1850
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
290
|
290
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
880
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
920
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
161
|
161
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
440
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
460
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
1070
|
-
|
-
|
240
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
2100
|
-
|
-
|
-
|
152/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
4400
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
4000
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
4200
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
3300
|
1650
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
1780
|
1090
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
6600
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
2300
|
1740
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
5500
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
1800
|
-
|
-
|
-
|
128/18h
|
Chapter X - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
11400
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
13200
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
7000
|
3500
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter XI
Chapter XI - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
2000
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
2200
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
2300
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
360
|
360
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
1080
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
1130
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
198
|
198
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
540
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
570
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
1310
|
-
|
-
|
280
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
2600
|
-
|
-
|
-
|
192/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
5300
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
4800
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
5100
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
4000
|
2000
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
2200
|
1330
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
8100
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
2800
|
2100
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
6800
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
2200
|
-
|
-
|
-
|
162/18h
|
Chapter XI - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
14000
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
16200
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
8500
|
4300
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|