|
|
Linha 251: |
Linha 251: |
| | | | | |
| |- | | |- |
| |[[File:Elf_Sword.png|60px|link=Sword Dancer]] | | |[[File:Elf_Sword.png|60px|link=Dançarina de Espadas]] |
| |[[File:light_melee.png|Ligeiro de Corpo-a-Corpo]] | | |[[File:light_melee.png|Ligeiro de Corpo-a-Corpo]] |
| |7-9 | | |7-9 |
Linha 264: |
Linha 264: |
| | - | | | - |
| |- | | |- |
| |[[File:Elf_sword_II.png|60px|link=Sword Dancer#Sword Dancer II]] | | |[[File:Elf_sword_II.png|60px|link=Dançarina de Espadas#Dançarina de Espadas II]] |
| |[[File:light_melee.png|Ligeiro de Corpo-a-Corpo]] | | |[[File:light_melee.png|Ligeiro de Corpo-a-Corpo]] |
| |9-11 | | |9-11 |
Linha 277: |
Linha 277: |
| | - | | | - |
| |- | | |- |
| |[[File:Elf_Archer.png|60px|link=Archer]] | | |[[File:Elf_Archer.png|60px|link=Arqueiro]] |
| |[[File:short_ranged.png|Ligeiro de Curto Alcance]] | | |[[File:short_ranged.png|Ligeiro de Curto Alcance]] |
| |4-6 | | |4-6 |
Linha 290: |
Linha 290: |
| | - | | | - |
| |- | | |- |
| |[[File:Elf_archer_II.png|60px|link=Archer#Archer II]] | | |[[File:Elf_archer_II.png|60px|link=Arqueiro#Arqueiro II]] |
| |[[File:short_ranged.png|Ligeiro de Curto Alcance]] | | |[[File:short_ranged.png|Ligeiro de Curto Alcance]] |
| |6-8 | | |6-8 |
Linha 355: |
Linha 355: |
| |[[File:special_abilities_wounded.png|Ferir Inimigos]] | | |[[File:special_abilities_wounded.png|Ferir Inimigos]] |
| |- | | |- |
| |[[File:Elf_Mage.png|70px|link=Sorceress]] | | |[[File:Elf_Mage.png|70px|link=Feiticeira]] |
| |[[File:mage.png|Mago]] | | |[[File:mage.png|Mago]] |
| |7-13 | | |7-13 |
Linha 368: |
Linha 368: |
| |[[File:special_abilities_brokenvalor.png|Coragem Quebrada]] | | |[[File:special_abilities_brokenvalor.png|Coragem Quebrada]] |
| |- | | |- |
| |[[File:Elves_mage_II.png|70px|link=Sorceress#Sorceress II]] | | |[[File:Elves_mage_II.png|70px|link=Feiticeira#Feiticeira II]] |
| |[[File:mage.png|Mago]] | | |[[File:mage.png|Mago]] |
| |10-18 | | |10-18 |
Revisão das 18h46min de 18 de junho de 2015
Conceitos Básicos
In Elvenar there are 5 units for each race to be unlocked and trained in the Barracks.The units of both Elves and Humans have equal strength but their tactical style is a bit different.
Both races will begin with Light Melee and Short Ranged units. The main difference between Elves and Humans for those units is that humans do better Damage but have weaker Defense, while the elvish are more balanced.
The third and fourth units are completely different for both races and will require different fighting strategies. The last unit in the barracks is a magical supporter for both races.
In addition, visiting Provinces on the World Map, will allow you to discover other units you can fight against. These enemy troops will largely depend on the type of Province and its distance from your city.
Except for the first unit, which is unlocked when you unlock the Barracks, all other units need to be unlocked with a separate technology in the Research menu. You can also improve all of your units' techniques by researching the appropriate "Promotion".
Painel das Unidades
Once you have built the Barracks, you can take a closer look at every unit, even locked ones, by clicking on their respective info icon . By clicking it, the following Unit Information is displayed:
Number
|
Name
|
Icon
|
Description
|
1
|
Unit Type
|
-
|
Each Unit has a Type that is assigned to a certain Class.
|
2
|
Unit Class
|
-
|
Each Class describes the main tactical group a Unit Type belongs to.
|
3
|
Damage
|
|
The damage value of an attack is determined, randomly, out of the units' damage range.
|
4
|
Hitpoints
|
|
Hitpoints per Unit.
|
5
|
Weight
|
|
Units have different weights. The bigger the weight, the less units are needed to fill a Squad. The bigger the weight, the more difficult it is to kill a unit out of its Squad, during battle.
|
6
|
Movement Range
|
|
This is the amount of fields a unit can move in 1 turn.
|
7
|
Attack Range
|
|
This is the maximum distance units' attack can reach.
|
8
|
Strike Back
|
|
This ability allows a unit to automatically counterattack after being attacked in close combat, but it works only once per round. If a unit has this ability you will see the number “1”. If the unit has no Strike Back a “0” will be shown.
|
8
|
Initiative
|
|
The unit with the higher Initiative will act earlier in the battle round.
|
10
|
Attack Bonus
|
-
|
Here you will see which classes this unit has an Attack Bonus against. When this (Unit Type) attacks a unit of a (shown Class), the attack damage will be increased by (the shown percentage).
|
11
|
Defense Bonus
|
-
|
This will show you against which Classes this unit has a Defense Bonus. If this (Unit Type) is attacked by a unit of the (shown Class), the received damage will be reduced by (the shown percentage.)
|
12
|
Special Abilities
|
-
|
These are spells or special additional effects for attacks. If you move your mouse over this icon, it's description will show.
|
Classes das Unidades
In Elvenar you will find 5 Classes of units: Light Melee, Short Ranged, Heavy Melee, Heavy Ranged and Mage.
Each Class has certain Unit Types assigned to it. For example: while Sword Dancers, Axe Barbarians, Cerberus and Orcs are different Unit Types, they all belong to the same Class: Light Melee.
They are all light close combat fighters, so, despite having different battle strategies, they will have similar values for hitpoints and damage
Classe
|
Icon
|
Descrição
|
Ligeiro de Corpo-a-Corpo
|
|
Unidade básica de combate próximo (good HP, good damage)
|
Ligeiro de Curto Alcance
|
|
Unidade básica de combate à distância (good damage, weak HP)
|
Pesado de Corpo-a-Corpo
|
|
Unidade de combate próximo com uma força extrema (very good HP, weak damage)
|
Pesado de Curto Alcance
|
|
Unidade de combate à distância especial (e.g. ranged but armored or long heavy shots but extremely weak HP) with some protection against short ranged units.
|
Mago
|
|
Unidade de suporte com habilidades mágicas especiais (weak HP, weak damage, able to modify attributes of target until the end of the following round)
|
Habilidades Especiais
Some units can cast a spell to bring down enemies' defenses which will increase the damage done to them by the following units. Others have the power to reduce the enemies' attack strength in order to protect your troops.
Habilidade Especial
|
Icon
|
Descrição
|
Maldição Divina
|
|
Aumenta os próximos danos infligidos no alvo até ao final da ronda seguinte.
|
Coragem Quebrada
|
|
Enfraquece o ataque do alvo até ao final da ronda seguinte.
|
Ferir Inimigos
|
|
Aumenta os próximos danos causados no alvo durante a ronda atual.
|
Atordoar Inimigos
|
|
Enfraquece o ataque do alvo durante a ronda atual.
|
Maldição Perfurante
|
|
Aumenta os próximos danos infligidos no alvo até ao final da ronda seguinte.
|
Visão Geral das Unidades
Unidades Élficas
Unidades Humanas
Unidades das Províncias
Visão Geral das Estatísticas das Unidades
Unidades Élficas
Informação Estatística das Unidades Élficas
|
Tipo de Unidade
|
Classe
|
Attributos
|
Bónus
|
Habilidades Especiais
|
|
|
|
|
|
|
|
|
|
Ataque
|
Defesa
|
|
|
|
7-9
|
24
|
1
|
3
|
1
|
1
|
12
|
-
|
-
|
-
|
|
|
9-11
|
31
|
1
|
3
|
1
|
1
|
12
|
+20%
|
-
|
-
|
|
|
4-6
|
12
|
1
|
3
|
4
|
0
|
10
|
-
|
-
|
-
|
|
|
6-8
|
16
|
1
|
3
|
4
|
0
|
10
|
+20%
|
-
|
-
|
|
|
86-106
|
378
|
12
|
2
|
1
|
1
|
7
|
+20%
|
-70%
|
-
|
|
|
115-141
|
504
|
12
|
2
|
1
|
1
|
7
|
+40%
|
-90%
|
|
|
|
17-51
|
131
|
6
|
3
|
3
|
0
|
6
|
+40%
|
-20%
|
-
|
|
|
23-69
|
179
|
6
|
3
|
3
|
0
|
6
|
+80%+20%
|
-40%
|
|
|
|
7-13
|
45
|
4
|
4
|
4
|
0
|
2
|
+40% +40%
|
-60% -60%
|
|
|
|
10-18
|
63
|
4
|
4
|
4
|
0
|
2
|
+60% +60%
|
-80% -80%
|
|
Unidades Humanas
Informação Estatística das Unidades Humanas
|
Tipo de Unidade
|
Classe
|
Attributos
|
Bónus
|
Habilidades Especiais
|
|
|
|
|
|
|
|
|
|
Ataque
|
Defesa
|
|
|
|
9-11
|
20
|
1
|
3
|
1
|
1
|
12
|
-
|
-
|
-
|
|
|
12-14
|
26
|
1
|
3
|
1
|
1
|
12
|
+40%
|
-
|
-
|
|
|
5-7
|
10
|
1
|
3
|
4
|
0
|
10
|
-
|
-
|
-
|
|
|
6-10
|
14
|
1
|
3
|
4
|
0
|
10
|
+20%
|
-
|
-
|
|
|
5-7
|
16
|
1
|
6
|
1
|
1
|
8
|
+90%
|
-60%
|
-
|
|
|
7-9
|
21
|
1
|
6
|
1
|
1
|
8
|
+40% +90%
|
-40% -80%
|
|
|
|
22-32
|
284
|
6
|
2
|
2
|
1
|
8
|
+70% +20%
|
-
|
-
|
|
|
30-44
|
389
|
6
|
2
|
2
|
1
|
8
|
+90% +40%
|
-30%
|
|
|
|
2-18
|
30
|
4
|
1
|
14
|
0
|
1
|
+40%
|
-60%
|
|
|
|
3-25
|
42
|
4
|
1
|
14
|
0
|
1
|
+60%
|
-80%
|
|
Unidades das Províncias
Unit Stats Information Provinces
|
Unit Type
|
Class
|
Attributes
|
Bonus
|
Special Abilities
|
|
|
|
|
|
|
|
|
|
Attack
|
Defense
|
|
|
|
6-8
|
19
|
1
|
3
|
1
|
1
|
8
|
-
|
-
|
-
|
|
|
5-9
|
7
|
1
|
3
|
4
|
0
|
7
|
-
|
-
|
-
|
|
|
4-6
|
13
|
1
|
6
|
1
|
1
|
8
|
+90% +50%
|
-80% -50%
|
|
|
|
9-13
|
14
|
1
|
4
|
1
|
1
|
8
|
-
|
-
|
-
|
|
|
4-6
|
12
|
1
|
3
|
4
|
0
|
7
|
-
|
-
|
-
|
|
|
12-20
|
122
|
4
|
2
|
2
|
1
|
5
|
+60%
|
-30%
|
-
|
|
|
13-35
|
61
|
4
|
3
|
3
|
0
|
4
|
+80%
|
-
|
-
|
|
|
25-53
|
108
|
6
|
2
|
1
|
1
|
7
|
+30%
|
-60%
|
|
|
|
6-12
|
32
|
4
|
4
|
4
|
0
|
3
|
+60% +60%
|
-80%
|
|
|
|
8-74
|
27
|
6
|
1
|
14
|
0
|
3
|
+80%
|
-80%
|
-
|